It’s Time to Jump
Jump 3: Chapter 1: From Presidency to Gauntlet Range
As
we stepped into the warehouse I dound myself regressing back into a
child and losing the drawback induced pains in my legs. I noted that
Cristine didn’t change other than regressing by perhaps five years
in age while Angelica just giggled and said some baby gibberish.
“You
know, most jumper wait with family founding until they their
twentieth jump, if they have children at all.” Turning around I saw
Jump-chan standing there, with a raised eyebrow. “It’s not my
call, really, but you realize that any offspring you have are counted
as Companions, so this little ball of sunshine may eventually become
very powerful, especially with you loading her up already.” Noted
the goddess, smiling softly at my little daughter who just giggled,
reaching a little hand out to her.
“I
know, but Cristine wanted us to have a baby with her being the First
Lady and all. Not that I’d complain or anything.” I stated,
noting that I seemed a tad older than last time, weird.
“Well,
I think you need a timeout, and I also hope you don’t plan on
giving little Angelica any more siblings for the time being, this is
a PG13 jump.” Noted the goddess and I blinked, I had a rating?
Shaking
my head and ignoring the odd revelation of such, knowing that she was
likely marketing me as an entertainment show or something, I put away
the last of the merchandise (read items) that I had personally
produced, including the various games, then turned to her.
“So,
I have a family now, am 39 and will go back home to being nine if I
wanted to. What’s next?” I asked, looking at Jump-chan with a
raised eyebrow.
Said
deity was giggling. “Oh I like your attitude. As for what is next,
I thought I may give you a challenge that pays off more than, well,
what happened back there. A bit rough but you certainly did use what
you had within reason even.” Stated Jumpchan and led me to the
jumping machine, or whatever it was called. It now looked kinda like
a Arcade Machine to be honest. With a big, fat “GAUNTLET” written
on the side.
“Gauntlet?
Isn’t that like those documents where you get no CP and have to
take the drawbacks, but you get some kinda reward afterward?” I
asked, thanks general idea on the various documents out there.
“Correct.
You will be doing gauntlets next, you can choose which ones you take
and how many, but you have to take at least two of them. In exchange
I give you 400 CP for each instead of the standard rules, since these
tend to be rather short.” Explained Jump-chan and
I frowned, well, that was a thing. “Also, you have
to take at least one of them, and as I stated before, only 400 CP may
be allocated to a Gauntlet from your account.” Stated Jump-chan and
I sighed, obviously.
“Well,
not like I can chainfail with those.” I
finally conceded with the decision and sat down before the machine.
“One
last thing, you can’t have any companions along for the ride.”
Stated Jump-chan before vanishing and I rolled my eyes, she had to be
a spoil sport.
Looking
at the list of available gauntlets and looking through the jump
catalogue that I had in my mind, I instantly discarded any gauntlets
that would be unreasonable to try or had nothing of
interest in them. I
ultimately chose to take the “Monopoly” Gauntlet first, Monopoly
was all about being smarter than your opponents and the Gauntlet,
surprisingly, didn’t say anything about perks being removed.
Yes,
Loophole detected, cheesing engines engaged.
So,
now for the build. I started by selecting “Fast Track” first,
which would let me go to the next train station every 5 turns. This
was handy and would let me buy them faster. This cost 100 CP, so I
was in the minus already.
“Go
Already” on the other hand would let me return to Go whenever I hit
two sixes. Considering my literally impossible luck, that was pretty
much whenever I please to do so. That’s another 200 and now I have
minus 300 CP for the Gauntlet.
Next
I took both “Cash Advance” and “Rainy Day Funds”, which would
double my starting money and later make me more successful in
business management, which was nice but cost a total of 900 CP. Yeah,
I was getting kinda heavy on the CP.
I
skipped the jail related perks, I was beyond lucky, to the point that
some had called me Lady Luck in InFamous since I never failed at
poker and me investing in anything always seemed to end up in a
positive outcome for what I invested in.
Instead
of getting Jail breaking perks, I took The Landlord’s Game (400),
which would let me buy any field from another player as long as I
paid x1.5 the original value of it.
I
also got the Real Estate and Mortgage Rates, which combined into 1000
CP of cost and brought me to an account with -2600 CP. However, now I
got a house built on every square I owned and a +5% bonus if someone
landed on my property with a house, repeatedly, which I assume
basically meant they would be increasing the taxes against them
repeatedly. Which was handy.
I
also bought Home Field Advantage and Savings and Loans, these perks,
which were 500 each, so
now I had -3600 CP, not counting my potential 400 CP stipend that I
could invest from my savings. The effect these had were that I’d
already own one square from the start and would manage the bank for
the game, taking and giving loans as I saw fit so that was nice.
Now
there were the Drawbacks and, well, I was kinda lazy.
So
I took Irritable (+100/-3500), Annoyance (+100/-3400), Ankle-Biter
(+100/-3300), Just Make it Stop (+200/-3100), Only the Dead Can Know
Peace From This (+300/-2800), More
of Them (+200/-2600), Too Many Cooks Spoil the Soup (+300/-2300),
Drunkards and Draughts (+300/2000), Shrewd Fellows (+300/-1700),
Strictly Business (+400/-1300), Trust Busters (+800/-500), Can’t
Get in Trouble (+400/-100) and Can’t Catch them, Can You?
(+200/100).
This
not only filled out my total CP into the positive, but it also
increased it by 100. Not that there was anything I wanted to buy from
the document there. However, I did decide to do one Mail Order using
that 100 CP along with 300 from my account. For “Growth Cheat”
from the Reddit Gen Isekai document.
Yes,
I cheat. Sue me.
[Insertion]
So,
how did this Monopoly game go? Well, for starters the drawback never
said how much I had to drink at all, being a bit tipsy was all I
needed to be really. Those guys I was playing against? Not so much.
They were roaring drunk and made some of the worst decisions
imaginable.
After
ten rounds I had them pretty much begging for loans, I even gave them
out for free just so the game could continue, and they weren’t
smart enough to realize that I was basically robbing them at that
point. By the time the last one threw in the towel I owned all of the
squares and had hotels on each of the ones where they could be built.
I also had houses on those you normally can’t build on.
Additionally,
I had around 4829 dollar left in Monopoly money when the game come to
an end and the figure that was the Monopoly mascot, Rich Uncle
Pennybags, congratulated me for winning. Mind you, I was basically
cheating because I was literally several hundred times smarter than
them, if I lowball myself,
and I had an on-command roll double 6 ability, basically. Based on
luck alone.
The
hardest part was enduring them all, including the drunk children that
were part of my “Family” in the Gauntlet. My rewards, other than
guaranteed ownership of as many hotels as I had built in the game, as
well as the money becoming real, were a nice hat, Rover the Hound
piece, and Rich Uncle Pennybags as a mental adviser in all things
financial.
Well,
best part was that Angelica loved her new pet dog and the elderly
brass Dachshound (size roughly like a German Shepherd) loved my
little angel as well. The
fact that I had basically secured my family’s financial standing in
a single jump was a nice little bonus to be honest.
I
already had another Gauntlet in mind but before going there I begun a
bit of practice, I had 7 days between Gauntlets, that was the rule
even though they counted as one jump in this instance. Meaning I had
seven days to practice with a gun using my perks, before I had to let
the perks go and fight without them.
Just
hours before the seven day mark was reached I finally sat down before
the machine that served for making my builds and sat
down.
I
had abused all of my perks that mattered to this to learn every bit
about gun control, gun handling and also CQC that I could. Storm, or
Typha as she now wanted to be called, helped a lot thanks to
retaining her memories and knowledge as a trained soldier in
InFamous.
Thus
I was fairly confident as I opened the PUBG document.
I
feel lazy right now, so I won’t go into much detail but put my
purchases here and explain it.
Health
Bar (FREE/Mandatory) - Your body is like that of a video game
character with a Health Bar. Instead of taking actual physical damage
you will have some Hit Points taken from your Health Bar. If your
health reaches 0 you are dead. After the Gauntlet you can toggle this
On/Off.
Map
(FREE/Mandatory) - You have a mini map of the play zone to track your
position. Post-Gauntlet the mini map will show the region you are in.
After the Gauntlet you can toggle this On/Off.
Auto
Pick-Up & Auto Attachment (FREE/Mandatory) - You will collect
loot automatically when you move over it and attach all the gear to
your guns automatically too. Attachments will be prioritized for
whatever configuration you would find optimal, so you won’t end up
with a red-dot sight on a sniper rifle unless you really wanted it
there. Also just like in the PUBG game you don't have to load bullets
into magazines, just remove the used magazine and then insert it back
in. After the Gauntlet you can toggle this On/Off.
These
were naturally mandatory, couldn’t not
take them. But they were also fairly useful in their own way.
Instant
Consumption (100 CP) - You can consume anything that you can normally
consume like Painkillers and Energy Drink instantly.
This
perk was the first non-free perk I got. It was basically a way to
skip some of the more annoying parts of item use. Namely
the application. Potions
had always been this itsy bitsy side of annoying if I was being
honest, as they weren’t easy to apply mid-battle.
See
Through Walls (100 CP) - You can see silhouettes of people from the
other side of walls. These silhouettes are accurate enough you can
tell what they’re holding or wearing without issue. You can even
hear them speaking through walls too, even if they’re whispering.
This
one was a no-brainer, to
be honest. It was
basically X-Ray Vision
with high-level spy equipment rolled into one perk. Basically the
Hypervisor integrated into my mind but better.
No
Recoil (300 CP) - When you fire a weapon you get no recoil. Whether
you are in single shot mode of full auto you sights will stay on
target.
Sniper’s
wet dream, anyone who doesn’t take this has clearly been shot in
the head by some guy in a fancy suit, one too many times that is.
Dead
Silent (300 CP) - Whenever you want to you can walk, run, jump, fire
a gun, e.t.c. without making any sound.
Silencer
the Perk, welcome aboard. No, seriously, this is the best I can ask
for.
All
Range Expert (400 CP) - You can use short range weapons like they
were long range ones without any loss in skill, power or accuracy and
vice versa, allowing you to use long range weapons even at point
blank range with no
problem.
Sniping
Master (400 CP) - You have enough skill with sniping that you can
easily headshot a person that is eight hundred meters away, assuming
you have a weapon that can reach that far.
Hitscan
(500 CP) - Your ranged attacks hit your target instantaneously with
neither having to travel the distance nor accounting for bullet drop.
You may choose to toggle this effect on/off if you want.
Three
perks in a row, if you’re asking why I’m taking these, then you
definitely don’t know anything about guns or RTS. Because I’ve
had quite a bit of free time in InFamous to play games.
Anti-
Armour (500 CP) - Your attacks do increased damage to armour,
penetrating much easier and making them breakdown a lot faster.
+
What Armour? (700 CP) - Instead of doing extra damage to armour, your
attacks now completely bypass armour entirely. This doesn’t negate
natural durability however. You may toggle between this effect and
the lesser one as desired.
Two
more perks, with a combined cost of 1200 CP. But in exchange I can
blue tanks technically up now.
Next
were the items:
The
Perfect Parachute (Free) - You start every match in PUBG by literally
throwing yourself out of the back of an airplane. Thankfully you have
this parachute, which will ensure you always reach the ground in a
safe and timely manner. It will never malfunction and will
automatically deploy at the minimum safe distance in the event you
are otherwise occupied or can’t pull the cord. It’s always in
perfect condition and resets itself automatically. Post gauntlet it
will appear on you and ready to use whenever you want it to if you’re
falling in the air.
An
improved parachute for free? Gimme. Besides, I don’t want to have
even more handicaps here.
A
Gun (50 CP) - Instead of running around searching for guns you start
out the game with your choice of a sidearm with enough bullets for
two full magazines or a crossbow with eleven arrows. This weapon is
just a bit better than they would normally be, just a bit faster
firing speed, a bit faster reload, e.t.c.
This
one was not strictly needed, but having a gun from the start meant I
could, technically, snipe at people mid-air which was a good thing
for me while we’re descending onto the battlefield.
Armour
(300 CP) - You start the game with an Indestructible Level 3 helmet
and body armour. No matter where you get hit, it will be as if you
got hit on the armoured area.
This
was another of those things that you don’t neglect, protection. I
was tough as shit but I like to be sure.
Scope
Out (200 CP) - You start the game with one of every type of scope in
the game. These scopes are just a bit better than they would normally
be, and anyone using them has a much easier time aiming and
maintaining a good sight picture. Additionally it’s much easier to
notice any hidden enemies while looking through one of these scopes.
Training
Ground (200 CP) - You have access to an island with instantly
replenishing supply of all the weapons/vehicles/e.t.c. to train in
before every match for thirty minutes. After this Gauntlet it will
become a warehouse add-on that you could visit whenever you want that
will have everything you would need to train in anything you want.
You may optionally have it populated with simulations of other
people, as if you were fighting in a PUBG match again. You won't be
able to take any item, that you didn't take in, out of it. Deaths
inside, for you or others you invite in, don’t count. In such
events the individual in question is simply removed from the training
ground, in good health and without injury. This effect will also kick
in in the event of incapacitation or if somehow trapped and unable to
exit under your/their own power.
Anyone
who says “Scopes and Preparation are for Noobs” has no business
trying to play a RTS, sniping is one of the best things you can do as
a strategy and only idiots would think they should aim for
close-quarters engagements or fighting in the open. We abandoned that
nonsense in WW1.
Throwables
(300 CP) - You start the game with three of each type of throwables
available in PUBG those being frag grenades, stun grenades, smoke
grenades, molotovs, apples, e.t.c.. These are slightly superior to
what could normally be found. Post gauntlet you’ll be able to pull
these things out seemingly from nowhere whenever you happen to need
one.
Ghillie
Suit (400 CP) - More like an invisibility suit. This full-body suit
will make you impossible to detect via sight while holding still or
moving slowly, whether you are in an area full of tall grass, in an
empty desert or standing right infront of another person in a room.
Once you start moving faster than a slow pace however it’s more
akin to Predator style active cloaking, still incredibly difficult to
notice but not entirely impossible. Ceasing movement or slowing down
will cause it to revert back to the total invisibility function.
Yes,
I also purchased grenades and cloaking suit. Anyone says camouflage
is nonsense or shouldn’t be used should read the above paragraph of
what I said. Also, maybe you should seek some shelter from snipers in
active camouflage fields.
Next
are the Drawbacks to pay for all of this.
More
Matches (100 CP) - You will have to win one extra match. This
Drawback can be taken up to six times. X6= +600
Embarrassing
Skin (100 CP) - Good news! You now have a Custom Skin made just for
you. Bad news, this new Skin is something you find very embarrassing
and you will have to use it. Bunnygirl suit and small child form.
Late
Drop (100 CP) - You will drop late from the airplane every match.
Proners
(100 CP) - In every match you will encounter at least two ‘Proners’
who you won't be able to spot before they shoot at you, but luckily
they have horrible aim by default unless you take the Pro Players
Drawback.
+
& Campers (200 CP) - In addition to the Proners you will also
encounter at least two Campers each match. Otherwise it's the same as
above.
And
here we have the first bits of cheese. While this made my day a lot
harder, the fact that I drop out last means I will have the
opportunity to shoot at people from far above. The skin is really
just a case of embarassment and nothing too bad, even if the one I
chose would be rather annoying to deal with, and both the proners and
“Campers”, would be rather easy to deal with thanks to my
purchases and Bodymod alone.
Hot
Drop (200 CP) - No matter where you drop, at least 5 more players
will drop in the same area every match.
Annoying
Dead Teammate (200 CP) - Every match you will have the voice of a
dead teammate in your head talking and distracting you.
Red
Zone (200 CP) - You will find yourself in every other Red Zone in
every match.
For
those wondering about why I took those, may I remind you of the above
explanation to the last drop part, and that I can run faster than
some cars can race?
Fog
Matches (300 CP) - The map will be filled with fog making spotting
other players difficult.
Teaming
Cheaters (300 CP) - Every player/team you encounter will be teaming
with two other players/teams.
Glitchy
Vehicles (300 CP) - Every vehicle you drive will start to glitch out
after some time and can potentially kill.
For
anyone wondering why I’m taking these, see my choices of perks,
items and Bodymod for an explanation. In short, I can murder players
by the buck load easily, vehicles generally aren’t something I need
to use, and I’m best in the fog because now they can’t even use
the weakness of my camouflage anymore.
Weapons
Upgrade (500 CP) - Every player except you will start the matches
with air drop only weapons.
No
Air Drops (500 CP) - You will never be able to find any air drops.
Not
really an issue here for me, since I can just loot them after killing
them anyway.
No
Downtime (600 CP) - Everytime you stop at a place with the intent to
rest for more than seven minutes, a player will sneak up on you and
you won't notice them until they fire at you.
And
finally, to fill up my build, this one. I didn’t really need to
worry about resting, thanks to my Bodymod, so there was no real point
to evn contemplate it.
After
this I still had 50 CP so I purchased another gun, the first being a
P92 handgun, the other being the P18C semi-Auto pistol.
With
all that set in stone, I inserted.
First
thing I did on insertion was to check out the training area I had
purchased. I did this both to test that I could still handle things
as easily as I learned before going in but also to test that my new
perks and items worked as advertised.
They
did, so I went to enter my first match.
It
was a massacre, a one-sided, blitz massacre. Between armor having no
effect on my shots, my absurd physical stats and my Hitscan
perk, I was practically a sniper with a pistol and there wasn’t
much that could stand up to that. Best armor in the world? Good luck.
Try and find me? No chance.
Of
the matches I played, I lost none. It was a 12:0 win/loss rate for me
because, at the end of the day, fog obstructs not only my vision but
that of everyone else too. And unlike them, I had not only enhanced
senses but also the “See Through Walls” perk, allowing me to
basically see through obstructions like, say, fog.
Also,
I had the advantage of everyone being on the ground before me and
thus me having the highground. Whoever thought that was a drawback
didn’t think of Star Wars when writing the Gauntlet at all.
Not
that the fact I could snipe at other players who were falling
underneath me or were on the ground before me, made me popular among
the players, they called me a Jump-chan the Hacker because of it. Not
that they had any way to prove that much but still.
“You
know I find it highly irritating that you were gaming so many
Drawbacks at the same time.” Noted Jump-chan when I returned into
the warehouse, she looked younger than usual and was sitting with
Angelica, playing with dolls.
I
smiled, there was also no bite in her words but this just looked too
cute. “Thanks for playing with Angelica Jump-chan, I didn’t know
you’d be coming to be honest, or I would have tried being faster.”
I noted with a smile, picking up my daughter who was still only 4
years old, it hadn’t been more than a few days to be honest.
“No
problem, calling her an angel was quite appropriate, and she’s cute
as a button.” Noted Jump-chan with a smile as she grew back into
her more teenaged appearance. “Anyway, second Gauntlet, another 400
CP banked. Any intention to stop? You gave my PUBG account a rather
bad reputation but also put me in the top players list, so I’m not
sure if I want you to continue like this.” Noted Jump-chan, looking
at me suspiciously.
“Actually,
I still want some more CP, and there are some I could get it from
easily.” I noted before going to the machine again before turning
back to her. “Oh, and if you don’t mind, would you like to
babysit Angelica for us a few times during jumps? I don’t really
want her to end up in any dangerous situations and it may take a
while before she would be old enough to be imported.” I noted as my
daughter just looked confused on my shoulder, well, I guess it’s
still a bit early for her to understand the conversation.
“You
realize I took you into the Jumpchain when you were nine years old,
that’s half a Jump away for this little ball of sunshine.” Stated
Jump-chan, clearly sceptical of my reasoning.
“Well,
sorry Jump-chan, but uyou’re not my mom while I’m Angelica’s
mo- umm, I mean, parent. Geez, this is kinda complicated.” I
muttered, it was another of those issues of being the sperm origin of
my child while being a woman.
“So
you say, and it still isn’t a completely fair point because you
will likely feel like this even if she’s 14 after the next regular
jump.” Stated Jump-chan and I flinched a bit, it was true that I
didn’t like the thought of my own daughter risking her life, even
if companions revive after a day, I didn’t want her to suffer death
at this age. “You know what, I have an offer.” Stated Jump-chan
and I loooked up, somewhat suspicious of that offer.
“If
you import Angelica during the jump after this Gauntlet run, I will
let you choose the jump after that one, with double the base CP and
with your banked CP doubled. Sound interesting? I even throw in a
Child Protection so that she can never suffer an attack or become
collateral.” Offered Jump-chan and I felt suspicion grow. While
Jump-chan was an ally, in a way, she was still a random omnipotent
being who wanted entertainment. Why did she want this?
However,
at the same time, Angelica was my daughter and by that reasoning a
very powerful child already. If she really would be untouchable for
the relevant jump, then this would be a bargain worth taking,
technically. And if I don’t like the next jump?” I sorta
challenged, after all, what if the next jump was like Dragonball Z or
something?
“Sorry
hun, no backsies. Take it or leave it. I would also like to point out
that you gave your daughter quite powerful perks and augmentations
already, she just hasn’t grown into them yet.” Stated Jump-chan
and I glared at her for a second before sighing. If I declined I’d
be berating myself later if this next jump would end up being
something perfectly harmless.
I
sighed, I didn’t like to think about this, but what could I do?
“Fine, I guess it would be better for her to understand the chain
by first-hand experience, but no skipping her up in age, I want her
to at least know a childhood in some way shape or form.” I stated,
glaring at the benefactor of mine who smiled at me, way too happy.
“Oh
don’t worry, it’s your choice what her build will look like when
the time comes, she can’t do it herself after all.” Stated
Jump-chan before shrinking back into her child form. “Now, I think
you wanted to go to another Gauntlet, didn’t you?” She asked and
I sighed, her more childish and cuter voice didn’t fit well with my
current feelings regarding her and her manipulations of me.
“Yes,
fine. Come sweety, play a bit more with Jump-chan while mommy does
some work.” I said, petting my little angel on the head before
setting her down after she nodded, before turning to the machine.
However, I noticed a notification at the lower right corner of the
screen, which had been a Touchscreen for the whole of this set of
jumps.
Opening
it I found a Supplement of sorts, rather than a Gauntlet or jump.
“Jumpchain Gift Shop?” I asked, confused by the title. It was by
“Ursine the Mad Bear” apparently, and had been made to
accommodate jumpers a bit more.
Looking
at the options I frowned, well Bare Necessities would’ve been nice,
if I didn’t have that already covered several times over with
perks, items and more importantly, the mentioned Monopoly jump above.
Stuff would be nice, that’s a lot of money to be paid out in items
if I needed to. Two purchases a 5 million dollar budget. But at the
same time, this wouldn’t be of any use right now due to me going
through gauntlets. I would look at it later.
Then
I saw Companion Bodymod, this was a single-purchase item that
would let me give my companions access to the Bodymod that I used.
There was, quite literally, nothing better I could imagine. After
all, that would mean my companions could get a pretty substantial
boost to their base power and that couldn’t be taken away by
powerloss.
So
I paid the 100 CP for it. It would also be nice to have the option
for Angelica when the time come. But before that, I would take my
next Gauntlet. One that would pay for something else entirely.
3-Minute
Cup Noodles Gauntlet.
Yup,
I chose the Gauntlet that had the easiest task to complete, the least
things I could want, and plenty of Drawbacks that couldn’t hurt me
in my goal. Basically, I was going to use this for the sake of Mail
Order. Cheesy? Like a Cheddar. Against the Rules? Nope.
So,
here is my build:
Variety:
Ramen
Variety [Free]: A staple of Japanese cooking, a true ramen can be a
religious experience, a mixture of ingredients and broth that is
mindblowing. Chefs spend years trying to perfect just the basics…
but this is instant ramen. Invented by Momofuku Ando, instant ramen
noodles have saved millions from starvation… and millions more from
the munchies. Globally known as the ultimate in affordable foods,
ramen kicked off the entire instant food culture.
Iron
Mouth [100] (Free Ramen): You can eat or drink anything regardless of
its temperature without damaging yourself… does not make things
otherwise inedible to you edible. Does nothing to stop other parts of
the substance from damaging you (poisons are still poisonous… but
boiling poisons won’t burn your mouth.) Frozen food might be too
hard to chew, but if you can swallow it, you won’t get
brain-freeze.
Brand:
Maruchan
Brand [Free]: The big name in ramen in the United States, Maruchan is
generally considered to be the worst of the name brands for instant
noodles… but considering that the generics are much much worse…
eh, maybe 24 cents a pack isn’t too much to pay for 200 odd
calories.
Food
that Brings Smiles to Faces [100] (Free Maruchan Brand): Your food
will always be at the ideal temperature when you go to eat it, or
when you serve it to others. Furthermore, it will never have too much
salt.
Flavor:
Picante
[200] (Discount Maruchan Brand): This allows you to tag someone else
with the effect of a 200 CP Flavor Perk that you possess. You must
kiss them to pass the effect on and it lasts up to 24 hours. They
have no control over it. If you have ‘Roasted’ or ‘Intense
Flavor’ you can instill it at that level as well.
Drawbacks:
Crowded
Tables [+100]: There is no place to sit… no, not even the floor.
You will have to eat your lunch standing up. No you can’t go eat at
your desk, you don’t have a desk, this isn’t a real company.
ESPN
Coverage [+100]: A very loud and extremely intrusive newscaster and
cameraman are filming you and broadcasting you making lunch as if it
were the sporting event of the century. Smile, you’re being watched
by 1.3 billion people worldwide.
Workplace
Harassment [+200]: Your boss (or someone you cannot get rid of) will
spend the entire 15 minutes yelling at you or flirting creepily with
you.
5
Minutes [+300]: You must cook and eat your lunch in only five
minutes, which means it will be boiling hot and you will scald
yourself.
Take
Your Kids to Work Day [+300]: There are now a dozen small children in
the breakroom (ages 4-9). They will interfere with whatever you’re
doing and ask annoying questions or make fart jokes.
So,
now I have 900 CP to use without eating into my banked CP reserves as
I still could buy things from visited/frontloaded jumps.
As
for why I took all of those, first of all I’m a College Student, or
a graduate, technically. I know stress, I know crowded dining areas,
and I’ve eaten far worse in the past. Ask my diet at Number 4
Privet Drive for details. Believe me, the moldy food was some of the
richest I got back then and I was very happy to be away from
there, so eating Instant Ramen? That’s nothing, besides I had it
often enough in college and as a Trainer.
As
such, yes, I was confident in my ability to enter the jump and only
really purchase things through Mail Order. I mean, I can lift two
tons so I can certainly survive this much.
As
for what I Mail Ordered, I was free to buy anything from previously
visited jumps, including Mail Order, without the normal restrictions.
So,
I went a bit crazy.
Archives
(-800) (Doctor Who (SB))
For
800 CP, though... all bets are off. This is the complete, no-holds
barred archive of every single scrap of knowledge ever assembled in
the history of this universe. From the blood and magic manipulations
of the Carrionites, to the works crafted by the Ancients to bind the
Beast, to every piece of Time Lord and Dalek technology, the in-depth
studies of Time Lord biologies... the mother lode. It’s all here,
everything, ready for you to learn, teach others, and use however you
will.
Yes,
my first purchase is Doctor Who’s Archives, at the 800 CP level.
Yup, I just purchased every bit of Clarketech in Doctor Who. Yes,
that´s an absurd level of technology and yes, I only have 100 CP
left.
Lastly,
I decided that this awful “Paladin of Shadows” jump may still
hold some things I didn’t take due to the recommendations. And of
what was offered and which I didn’t have yet among the 100 CP
offers, only one really stood out:
Nordic
Heritage- 100 CP: Damn, You look good. Seriously, you’re really,
absurdly, stupidly good looking, the kind that gets people to rethink
their sexual preferences with just a look, or leave people ruined for
other people because they saw the wonder that is you. And this
beauty of yours is even more special in that it can never really be
tarnished. You could crawl out of mud with tattered clothes and leave
the best model in the world, dressed in the finest clothes and with
the best makeup work possible, looking like the ugly one in the
equation.
So,
yeah, I took a appeal perk for a change.
Why?
an’t a woman want to look pretty for her lover and do her best to
look the best too? Reminder: I’m pretty much married to Cristine,
which is also the name she adopted permanently, so excuse me for
taking a prettying-up perk like this while I’m getting into a
short-duration jump where I don’t need to buy anything from the
list with CP.
Anyway,
I slotted my build in and was teleported into the lunchroom.
If
you thought I would explain some sort of complicated story involving
myself and this Gauntlet, then you’ve missed what Gauntlet I took,
this is the 3-Minutes Cup Noodles Gauntlet, not one of the action
loaded ones.
As
predicted I had no issue making it through the lunch thanks to both
my durability and endurance, well enough that I didn’t need to
worry about silly things like burning my mouth, not to mention that I
had picked that perk that prevents such a thing from happening.
At
least now I had secured the food supply for us, right?
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